#include <EglRenderer.h>
◆ EglRendererProps() [1/2]
EglRendererProps::EglRendererProps |
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uint32_t | _x_offset, |
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uint32_t | _y_offset, |
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uint32_t | _width, |
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uint32_t | _height ) |
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inline |
◆ EglRendererProps() [2/2]
EglRendererProps::EglRendererProps |
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uint32_t | _x_offset, |
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uint32_t | _y_offset, |
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bool | _displayOnTop = true ) |
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◆ displayOnTop
bool EglRendererProps::displayOnTop |
◆ height
uint32_t EglRendererProps::height |
◆ width
uint32_t EglRendererProps::width |
◆ x_offset
uint32_t EglRendererProps::x_offset |
◆ y_offset
uint32_t EglRendererProps::y_offset |
The documentation for this class was generated from the following file: