This is the complete list of members for NvEglRenderer, including all inherited members.
| _x_offset | NvEglRenderer | |
| _y_offset | NvEglRenderer | |
| create_texture() | NvEglRenderer | |
| createEglRenderer(const char *name, uint32_t width, uint32_t height, uint32_t x_offset, uint32_t y_offset, bool displayOnTop) | NvEglRenderer | static |
| CreateShader(GLuint program, GLenum type, const char *source, int size) | NvEglRenderer | |
| drag_start_x | NvEglRenderer | |
| drag_start_y | NvEglRenderer | |
| drawBorder | NvEglRenderer | |
| egl_config | NvEglRenderer | |
| egl_context | NvEglRenderer | |
| egl_display | NvEglRenderer | |
| egl_surface | NvEglRenderer | |
| eglClientWaitSyncKHR | NvEglRenderer | static |
| eglCreateImageKHR | NvEglRenderer | static |
| eglCreateSyncKHR | NvEglRenderer | static |
| eglDestroyImageKHR | NvEglRenderer | static |
| eglDestroySyncKHR | NvEglRenderer | static |
| eglGetSyncAttribKHR | NvEglRenderer | static |
| event | NvEglRenderer | |
| fontinfo | NvEglRenderer | |
| fps | NvEglRenderer | |
| gc | NvEglRenderer | |
| getDisplayResolution(uint32_t &width, uint32_t &height) | NvEglRenderer | static |
| getEGLDisplay() | NvEglRenderer | inline |
| glEGLImageTargetTexture2DOES | NvEglRenderer | static |
| initEgl() | NvEglRenderer | static |
| InitializeShaders() | NvEglRenderer | |
| is_dragging | NvEglRenderer | |
| last_render_time | NvEglRenderer | |
| mHeight | NvEglRenderer | |
| mWidth | NvEglRenderer | |
| NvEglRenderer(const char *name, uint32_t width, uint32_t height, uint32_t x_offset, uint32_t y_offset, bool displayOnTop) | NvEglRenderer | |
| overlay_str | NvEglRenderer | |
| overlay_str_x_offset | NvEglRenderer | |
| overlay_str_y_offset | NvEglRenderer | |
| render(int fd) | NvEglRenderer | |
| render_cond | NvEglRenderer | |
| render_fd | NvEglRenderer | |
| render_lock | NvEglRenderer | |
| render_thread | NvEglRenderer | |
| render_time_nsec | NvEglRenderer | |
| render_time_sec | NvEglRenderer | |
| renderAndDrawLoop() | NvEglRenderer | |
| renderInternal() | NvEglRenderer | |
| renderThread(void *arg) | NvEglRenderer | static |
| setFPS(float fps) | NvEglRenderer | |
| setOverlayText(char *str, uint32_t x, uint32_t y) | NvEglRenderer | |
| stop_thread | NvEglRenderer | |
| texture_id | NvEglRenderer | |
| windowDrag() | NvEglRenderer | |
| x_display | NvEglRenderer | |
| x_window | NvEglRenderer | |
| ~NvEglRenderer() | NvEglRenderer | |